Identified unmet needs and design requirements with deep-dive contextual in-situ research in living rooms on three continents.
Led prototyping of end-to-end solution and conducted task-based usability studies to inform product requirements.
Benchmarked usability criteria and tested UX quality prior to product launch.
Preferences, routines, attitudes of wireless display concepts and IPTV usage.
Relevance in context and cultural considerations.
Innovation drivers and design considerations for product development.
Evaluate out of box experience, product perceptions, subjective video quality and core task performance associated with product usage:
– Setup and connecting
– Casting and viewing media on large display
– Switching between connections
– Disconnecting, resizing display, resetting software
12 participants ages 22-60 who are intermediate notebook PC users, have a high definition television and are consumers of Internet-based video services.